Within the field of Rubik’s Cube’s magic, filled with effects focused mainly on solving and matching, The Dark Side of the Cube stands out from the crowd.
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Books
How To Get Kinda Famous? by Zee (PDF)
An Open Letter to the Magic community from Zee J Yan
I should be convincing you to buy stuff but instead, I am going to tell you what I think about this topic.
Making money as a magician is something that we all dreamed of.
Effective Card Magic by Bill Simon (PDF)
Martin Gardner had the following to say:
“Bill Simon has achieved an astonishing mastery of the medium. His mind is constantly probing for new and subtler moves, and bold effects which break fresh paths in the card jungle. In this book he has given generously the fruits of his thinking and experience. The result is a book almost certain to become one of the basic texts of modem card conjuring.”
INSTANT SLEEP FOR MAGICIANS by Devin Knight (PDF)
This is not hypnosis or self-hypnosis, but a clever technique that will allow magicians to fall asleep in less than 3 minutes without tossing and turning and without sleeping pills. Get the sleep you need instantly to keep you in great performing health.
Mavoch by Ori Ascher (PDF)
“Ori Ascher was a name I was not familiar with a few months back. After chatting with him and seeing his ‘Mavoch’, I predict he’s someone who will fast become known for his forward thinking. As many of you may know, I’m a fan of the pin divination plot and what Ori has created here is awesome. Casual, cool and straight to the point. Love it. Ori, you created something awesome! I love the way that they create the numbers and wish I’d come up with it!” – Peter Turner on Mavoch 2.0
Interpreting Magic by David Regal (PDF)
“David Regal understands more than magic – he understands the moment.”
– David Copperfield
“Interpreting Magic is OUSTANDING, and I look forward to returning to it again and again.”
– Joshua Jay
Anima by Fraser Parker (PDF)
The ANIMA Deck is a utility and principle that allows you to retain a small stack of cards in order, no matter how many times a deck of playing cards is shuffled overhand by either yourself or your participants.